Hey guys,
Here is some of my work done for A Minecraft movie as a Sr. Texture artist at Sony Pictures Imageworks,
It was a great, great opportunity to be a part of such an iconic title, especially being a gamer myself,
I can't thank our Lead, Patricia Gomes, and the rest of the team enough.
I know it sounds very cheesy but I was very fortunate because I got to work with the most amazingly talented individuals out there, and I'm so proud of how we were able to pull so many assets with limited time and such a small team.
Ghasts (the flying ghost) were my main focus, along with several other assets, and it was a real challenge to transition legit cubes into realistic, believable living beings.
I hope you guys enjoyed the movie and our work.
More to come :D
Cheers